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Junior Rugby League in Australia: Pathways and Safety

How junior rugby league in Australia works: modified laws from Under 6 to Under 12, the Safeplay Code, TackleReady, tackle height limits and the club pathway.

By CricketTaken EditorialPublished Below the NRL21 min read

How this is written and checkedReport an error

Youngest playing age
Under 6
Under 6 format
Rugby League Tag with no tackling
Players per team at Under 6 and 7
Six
Under 6 and 7 field
40 metres by 20 metres
Ball size for 6 to 9 years
Size 3
Scrums in the 6 to 12 age groups
None
Safeplay Code tackle limit
Nothing above the armpits
Minimum on-field time at Under 10 to 12
One unbroken half

Junior rugby league in Australia is not a shrunken version of the NRL. From Under 6 to Under 12 it is a separate, nationally written set of laws, in which the field, the ball, the team size, the tackle count and the amount of contact all change year by year until a twelve year old is playing something that finally looks like the game on television. Under 6 has no tackling at all. Under 7 does not start the season with tackling either. A six year old plays six a side on a field 40 metres by 20 metres with a size 3 ball, for four quarters of eight minutes, and nobody keeps the score.

The direct answer most parents want is this: children can start at Under 6, they are placed by their age as at 1 January rather than their birthday, the first two years are played as tag, contact is introduced through a structured program called TackleReady, and every match from 6 to 15 years is played under a Safeplay Code whose headline rule is that nothing above the armpits is a legal tackle. Registration runs through the NRL's MySideline platform, and clubs sign up players from about January for a winter season.

This guide walks the ladder from the first tag game to the point where a teenager steps onto a full field under the international laws. It covers the modified laws age by age, the vest and pass rules that stop one child dominating, the Safeplay Code, the concussion rules that apply to under-18s in the community game, what the representative pathway actually looks like in New South Wales and Queensland, and the practical questions about cost, volunteers and heat that clubs get asked every February. Where the detail belongs on another page, such as the NRL's concussion protocols or the bush competitions that most country juniors graduate into, this page links rather than repeats.

Who runs junior rugby league in Australia

The Australian Rugby League Commission sets the national laws and policies. The NRL administers them and publishes the law books, the coaching framework and the safety policies. Below that, the state bodies run the competitions: the New South Wales Rugby League, the Queensland Rugby League, and the smaller state and territory offices covering Victoria, Western Australia, South Australia, the Northern Territory and the ACT. Below them again are district and junior leagues, and below those the clubs.

For a parent, this hierarchy matters in one practical way. The 6 to 12 laws are national and do not change from suburb to suburb. Almost everything else — the fee, the day of the week you play, whether girls-only grades exist in your age band, how age dispensation is handled, when the season starts and finishes — is written into local by-laws by the district league. If a club official tells you something that contradicts the national law book, the law book wins on the field and the by-law wins on the paperwork.

Every sanctioned competition registers players through MySideline. That platform is also where injury reports are lodged, which becomes important the first time a child is taken off with a head knock.

The age bands and what changes at each one

The national laws are written in three parts: 6 and 7 years, 8 and 9 years, and 10, 11 and 12 years. Each part is a complete game model. The table below is the comparison that most clubs pin to the canteen wall.

Age group Format Players per team Field Ball Match time Signature modification
Under 6 Rugby League Tag 6 40m x 20m Size 3 4 x 8 minutes Chance rule keeps possession after a knock-on
Under 7 Tag, then tackle after TackleReady 6 40m x 20m Size 3 4 x 8 minutes One pass law, no markers
Under 8 Tackle 8 68m x 30m Size 3 4 x 8 minutes Two pass law, first receiver vest, no marker
Under 9 Tackle 8 68m x 30m Size 3 4 x 8 minutes Dummy half and first receiver vests, one marker
Under 10 and 11 Tackle 11 80m x 48m Size 4 2 x 20 minutes Kicking in general play allowed, no bombs
Under 12 Tackle 13 100m x 68m Size 4 2 x 20 minutes Full thirteen a side, one marker
Under 13 and up International laws 13 Full field Size 5 2 x 30 to 40 minutes Scrums return, Safeplay Code still applies to Under 15

Two things run right through the 6 to 12 range and are worth stating separately, because they surprise adults who learned the game watching first grade. There are no scrums at any age from 6 to 12. And there is no stripping or stealing the ball in any contact situation at any age from 6 to 12. A team loses the ball by error, by handover, or by breaking a law, not by having it ripped out.

Team size and field size by junior age group
  • Players per team
  • Field length in metres
Under 6 and 7640
Under 8 and 9868
Under 10 and 111180
Under 1213100

Structural figures taken directly from the national Junior Rugby League Laws for 6 to 12 years, 2024 edition. Field length is in metres. These are the laws as written nationally and are not survey data.

Show the numbers
Team size and field size by junior age group
ItemPlayers per teamField length in metres
Under 6 and 7640
Under 8 and 9868
Under 10 and 111180
Under 1213100

Under 6: tag, six a side, and the chance rule

The Under 6 game is Rugby League Tag. Each player wears two velcro tags, and a defender ends a play by pulling one off. A team uses a maximum of six pairs of tags per game, handed over when a player is substituted. Six tags replace six tackles as the count, and the referee calls and signals the fifth and last exactly as in the senior game.

Defenders must retire five metres and there are no markers at all, so the dummy half always has space. The ball carrier cannot fend, cannot jump at the line, cannot run directly at a defender, cannot spin through the line, and cannot surrender before being tagged — all of which are penalised, all of which exist to keep collisions out of a game that is meant to have none.

The distinctive Under 6 provision is the chance rule. If a player knocks on, runs into touch or throws a forward pass to a teammate, the referee calls chance, the count advances by one, and the same team keeps the ball. A five year old who drops the ball does not immediately watch the other team run away with it. On the fifth and last, a chance still produces a handover.

There are no conversions at Under 6 or Under 7, and a try is worth four points even though nobody is recording them. A try only counts if both tags are still attached when the ball is grounded.

Under 7 and the move into contact

Under 7 is where Australian children start tackling, but not on day one. Under the national laws, Under 7 teams play Rugby League Tag until they have completed a tackle readiness program, and only then may the competition adopt the tackle format. The laws recommend that program run over a minimum of ten weeks.

Everything else at Under 7 mirrors Under 6: six players, 40 by 20 metres, four eight minute quarters, six tags or tackles, tap restart on the five metre line, defenders back five metres, no markers, no scrums, no kicking and no conversions. The one pass law still applies, so a dummy half who runs and is stopped without a pass hands the ball over. The chance rule does not carry into Under 7.

For a parent, the sequencing is the point. A child gets a full season of learning where to stand, how to play the ball and how to make space before anyone teaches them to put a shoulder into a contest.

TackleReady and how contact is taught

TackleReady is the NRL's structured introduction to contact. It runs over six sessions, is delivered by accredited deliverers rather than whoever is available, and is built around three technical areas: safe landing, making a tackle, and running into a tackle. That third element is the one adults tend to underrate. Learning to be tackled — to carry the ball in a way that protects the head, to fall without putting an arm out, to accept contact rather than brace against it — is at least as protective as learning to tackle.

The program also educates entry-level coaches, most of whom are parents with no coaching background, and gives clubs a common language for what a legal tackle looks like before the season's first competitive match. It has been rolled out through the state offices, with early delivery concentrated in Queensland and the smaller states before spreading.

None of this makes the game risk-free, and the NRL does not claim it does. What it does is push the first contact a child experiences into a coached, progressive setting rather than a match.

The vest system at Under 8 and Under 9

The vest rules are the cleverest piece of design in the junior laws, and the one most misunderstood on the sideline.

From Under 8 the two pass law applies across the whole field: a minimum of two passes must be made before the ball carrier is tackled, or the team forfeits possession. At Under 8 one player wears a coloured vest as the nominated first receiver and is exempt from that requirement — they may run from that position and be tackled without the two passes. At Under 9 there are two vests, one for the first receiver and one for the dummy half.

The vests must be rotated at a minimum after each period of play, and a player who has worn a vest and rotated out may not wear it again in that game. In other words, every child in the team takes a turn at being the one allowed to run the ball from the key position. The laws add that vested players must be substantially active in those positions, and referees enforce it by warning the player, then penalising the team, then reporting the coach.

The effect is to stop the biggest, fastest eight year old from taking the ball out of dummy half forty times a match while everyone else stands and watches.

How a child moves from first registration to a full-field game
  1. Register through MySidelineA parent registers the child through the NRL's MySideline platform at a local club, with the age group set by how old the child is on 1 January.
  2. Play tag at Under 6The first season is Rugby League Tag, six a side on a 40 by 20 metre field, with no tackling, no scrums, no kicking and no scores recorded.
  3. Complete TackleReadyBefore an Under 7 team moves to the tackle format it completes a six-session tackle readiness program built around safe landing, making a tackle and running into a tackle.
  4. Learn positions under the vest lawsAt Under 8 and Under 9 the two pass law and rotating vests force every player through the dummy half and first receiver roles.
  5. Grow into the full fieldUnder 10 and 11 bring eleven a side and general play kicking, and Under 12 brings the full thirteen a side on a near full-size field.
  6. Move to the international lawsFrom Under 13 players use the international laws with scrums, while the Safeplay Code continues to apply up to and including Under 15.

The sequence set out by the national junior laws and the NRL's coaching framework. Timing varies by club and league, and some children join partway along.

Under 10 to Under 12: the game starts to look like rugby league

At Under 10 the ball goes up to a size 4 and the match becomes two halves of twenty minutes. Teams are eleven a side at Under 10 and Under 11, then thirteen a side at Under 12. One marker is permitted, kicking in general play is allowed, and conversions are attempted.

The one kick that is not allowed is the bomb — defined in the law book's glossary as a kick aimed at gaining time for the chasers rather than distance, exerting pressure on the receiver. Banning it removes the single most dangerous contest in junior football, in which a child jumps blind for a high ball with two chasers arriving.

The two pass law continues without vests. Defenders still stand back five metres. There are still no scrums. Matches at Under 10 to 12 may be scored, but under the laws the results are not to be published, no ladder is kept, no finals series is played and no premiership is awarded.

Minimum game time and why it is a law, not a courtesy

The junior laws set a floor on how much football every registered child gets. From Under 6 to Under 9, each player must play a minimum of two unbroken quarters of eight minutes. From Under 10 to Under 12, each player must play a minimum of one unbroken half of twenty minutes.

The mechanics are spelled out. A player replaced in the first half must play the entire second half. A player replaced in the second half must have played the full first half. An injured player may be temporarily replaced for a maximum of three minutes at any one time, that time counts as part of their playing time, and if the three minutes is exceeded the replacement becomes permanent.

Teams are also encouraged to keep squads to about ten at the smallest age groups precisely so that this minimum is comfortably exceeded rather than scraped.

The Safeplay Code

The Safeplay Code is enforced across every match from 6 to 15 years, and it is stricter than the senior laws in ways worth knowing before you first shout at a referee.

  • Tackles above the armpits are not permitted. That is a lower ceiling than the adult game, where the line sits at the shoulders and neck.
  • Shoulder charges are not permitted.
  • A ball carrier cannot be lifted.
  • Crotch holds are not permitted, and the tackler's legs cannot be used to trip or in a throwing movement.
  • Ankle taps are not permitted.
  • Slinging and swinging are out, and a player may not push an opponent.
  • Dangerous flops are out. A defender cannot drop or fall on a player already lying on the ground.
  • A ball carrier may surrender in the tackle, and defenders must not complete the tackle when they do.
  • Aggressive palms are not permitted, so the ball carrier cannot thrust out an arm into a defender above the shoulder.
  • Threatening or offensive language is not permitted, from anyone.
  • In scrums, from Under 13 up, pushing, pulling in and rotating the scrum are not permitted.

The code also changes the penalty. Where a Safeplay breach happens in the same play as a try, the offending team concedes a penalty kick in front of the posts in addition to the conversion, and play restarts from the halfway line whatever the outcome. At Under 6 and Under 7, where there are no conversions, the referee instead cautions the player, asks for them to be replaced for the rest of the period, or in more serious cases for the rest of the match.

Head knocks in the junior game

The community game runs a single national concussion policy, and it applies to a nine year old at a suburban ground in exactly the way it applies to an open-age player. The three steps are recognise, remove, refer.

Any player with a suspected concussion is removed and does not return to that game or any training until cleared by a doctor, even if they look fine ten minutes later. The incident must be recorded on the online Head Injury Recognition and Referral Form in MySideline. Every removed player must be assessed by a doctor within 72 hours of the injury, even if symptoms have resolved. Where any red flag is present — loss of consciousness, seizure, vomiting, worsening headache, double vision, neck pain, weakness or tingling in the limbs, deteriorating consciousness, visible skull deformity, or a player becoming agitated — the response is an ambulance on 000, not a lift home.

For children and adolescents, defined as 18 years and younger, the minimum stand-down in community football is 19 days. The earliest a player can be made available for selection, including any other game day role, is the 19th day after the concussion, and only after all symptoms have resolved and a doctor has completed the NRL Head Injury and Concussion Medical Clearance form. That form is the only clearance document rugby league accepts. Return to school takes precedence over return to sport.

This page does not give medical advice and is not a substitute for a doctor. The detail of how the elite and community rules interlock is set out on the NRL concussion protocols page.

The numbers a junior parent is most often quoted
  • 2Minimum quarters played at Under 6 to 9
  • 72Hours to see a doctor after a head knock
  • 19Minimum stand-down days for under-19s
  • 6Sessions in the TackleReady program
  • 0Scrums from Under 6 to Under 12

Rules as written in the 2024 national junior laws and the NRL community concussion policy. These are policy minimums, not observed averages.

Girls, mixed teams and League Tag

Girls play in mixed teams in the youngest age groups and then move into girls-only tackle competitions, with the transition age set by state and league by-laws rather than nationally. Alongside tackle, League Tag is a recognised non-contact format with its own laws, played across a broad age range and often the entry point for girls and boys who join the game later than Under 6.

Female participation has been the fastest-growing part of the community game for most of the past decade, and the representative pathway now runs all the way through, with separate metropolitan and regional streams in New South Wales feeding the NRLW and Origin sides. That growth has been uneven by region: it has been quickest where clubs could field a whole girls' team rather than one or two players in a mixed side.

If your local club cannot fill a girls' grade, ask the district league where the nearest one is. Many leagues run a combined competition across several clubs rather than losing the players.

The representative pathway and where it starts

Below the NRL, both big states run age-based representative competitions that sit above club football. In New South Wales the metropolitan pathway includes the Harold Matthews Cup and SG Ball Cup for boys, with the Laurie Daley Cup and Andrew Johns Cup as the country equivalents, and the Tarsha Gale Cup and the metropolitan and regional streams of the Lisa Fiaola Cup on the girls' side. Queensland runs its own equivalents through the QRL. The age bands attached to these competitions have been changed more than once in recent years, so check the current season's criteria rather than relying on what an older sibling played in.

Two things are worth saying to a parent of a ten year old. First, none of this exists below the teenage years, by design — there is no national junior premiership, no ladder and no published result before Under 13. Second, the overwhelming majority of NRL players came through ordinary club football in an ordinary district, and a very large number of them came through country clubs rather than metropolitan ones.

For how the senior end of that pathway is paid for, see the NRL salary cap explained. For the difference between the two codes a child might be choosing between, see rugby league versus rugby union.

Volunteers, accreditation and what a club needs to run a game

A junior club cannot run a match on parents alone without paperwork. Coaches need NRL accreditation appropriate to the age group. Trainers and first aid officers need current accreditation and must be present for the game to start. Anyone in a role with children needs a valid working with children check in their state, and clubs are audited on it.

On game day, the ground manager is a defined role with defined duties, including making sure any player removed with a suspected head injury is marked on the sign-on sheet. Referees at junior level are frequently teenagers who came through the same club, which is a good reason to keep the sideline temperature low.

The practical consequence is that clubs are always short of volunteers, and the easiest way to get a child a good junior experience is to take one of the roles. Most clubs will pay for the accreditation course.

What a season actually looks like

Junior rugby league is a winter sport. Registration opens around January, sign-on days run through February, trials and grading happen in March, and the season generally runs from about April to August or early September, with the youngest grades finishing before the older ones because they have no finals to play.

Games in metropolitan Sydney, Brisbane and the Gold Coast are usually Saturday mornings, with several fields marked across one ground and games rolling over every forty-five minutes. In country areas the pattern is different: junior grades often play as curtain-raisers to the senior match on a Sunday, and travel can mean two hours each way. That structure is described in more detail on the country rugby league page.

Heat is a real consideration in Queensland, the Northern Territory and northern New South Wales even in a winter code, particularly in March trials and in the far north where the season is compressed. Leagues run their own heat policies with drinks breaks and, at the extreme, postponements.

What junior rugby league costs

There is no national fee. A club sets its own registration and adds the league and state levies on top. As a broad guide, junior registration in Australia usually sits in the low hundreds of dollars per season, with country clubs generally cheaper than metropolitan ones and the youngest age groups cheaper than the teenage grades. Fees typically cover insurance, the levies, playing shorts and socks, and access to a club jersey that is handed back at the end of the year.

Boots, headgear and mouthguards are the family's cost. Mouthguards are effectively compulsory in practice at every club. Headgear is optional and, on the evidence, should not be treated as concussion protection — it reduces cuts and abrasions.

Ask about family discounts, and ask what hardship arrangements exist. Most clubs have them and very few advertise them. Also ask what state voucher scheme is currently running, because these programs have been introduced, changed and wound up repeatedly across the states and any advice more than a year old is likely wrong.

Questions worth asking before you sign up

  • How many players are registered in my child's age group, and how many teams will that make? A squad of ten to fourteen is comfortable. A squad of twenty means less football for everyone.
  • Is the coach accredited for this age group, and has the club run TackleReady if my child is moving into contact?
  • Which day and time do this age group's games fall on, and what is the furthest away game?
  • Does the club field girls-only teams, and from what age?
  • Who is the club's first aid officer, and are they at every game?
  • What is included in the fee, and what do I buy separately?

How junior rugby league compares with the other Australian codes

A parent choosing a winter sport in Sydney, Brisbane, Newcastle, Canberra or Townsville is usually weighing rugby league against rugby union, football and, increasingly, Australian rules. All four run modified junior formats, and all four have moved in the same direction over the past fifteen years: smaller fields, smaller teams, later introduction of full contact, more coaching accreditation, and stricter head injury rules.

What is distinctive about rugby league's version is how prescriptive the national law book is about participation. The minimum game time rules, the vest rotation, the ban on published results before Under 13 and the talent equalisation directive are all written into the laws rather than left to a club's good intentions. Whether a particular club honours them is another question, and it is a fair one to ask at sign-on.

For a broader look at the codes and where each one is strongest, see the rugby section and the wider Australian sport index.

Where junior rugby league leads

The obvious end point of the junior pathway is the NRL, and that is how it is marketed. It is worth keeping the numbers in proportion: a very small fraction of registered juniors will play a first grade game. What the junior system reliably produces instead is referees, trainers, coaches, committee members and adults who play park football into their thirties, and in most country towns the junior club is the reason the senior club still exists.

If you want to see the top of the pyramid, the grounds are worth a visit: the Sydney home of the game at Accor Stadium and Suncorp Stadium in Brisbane both host the biggest fixtures of the year, and many junior clubs run trips to them. The Australia hub collects the rest of the guides, and the player index covers the careers at the far end of the pathway.

The short version

Under 6 is tag. Under 7 starts as tag and moves into contact only after a structured program. Team sizes climb from six to eight to eleven to thirteen between Under 6 and Under 12, and the field grows with them. There are no scrums and no ball stripping anywhere in the 6 to 12 range. Nobody publishes a result before Under 13. Every match up to Under 15 is played under a Safeplay Code that outlaws contact above the armpits. And a child with a suspected concussion goes off, sees a doctor within 72 hours, and cannot be picked again until at least the 19th day.

That is a very different sport from the one on Thursday night television, and deliberately so.

How this page was put together

The age by age rules on this page are taken from the official national Junior Rugby League Laws for 6 to 12 years, fifth edition 2024, published by the Australian Rugby League Commission, cross-checked against the NSWRL community policies and procedures manual for interchange and game day handling. The concussion figures come from the NRL Community Rugby League concussion policy. Local leagues write their own by-laws on top of the national laws, particularly for age dispensation, girls-only grades, fees and finals, so a parent should read the club's and the league's current by-laws as well. Rule editions are reissued every few seasons, so check the current year's law book before treating any number here as final.

Sources

Questions

Junior Rugby League in Australia, answered

What age can a child start playing rugby league in Australia?

Most clubs take players from Under 6, and the age group a child plays in is set by how old they are on 1 January of that year rather than on their birthday. Under 6 is played as Rugby League Tag, so there is no tackling at all. Some clubs also run a non-competitive introductory program for four and five year olds under names that vary by state. Registration for every sanctioned competition goes through the NRL's MySideline platform, and clubs open registrations from about January each year for a winter season.

Is there tackling in Under 6 rugby league?

No. Under the national Junior Rugby League Laws for 6 to 12 years, Under 6 is played as Rugby League Tag, where a defender removes one of two velcro tags from the ball carrier's shorts instead of tackling. Under 7 also starts the season as tag. A team may only move to the tackle format once it has completed a tackle readiness program, which the laws recommend be delivered over a minimum of ten weeks. That makes Under 7 the first year most Australian children tackle in a match.

How many players are in a junior rugby league team?

It rises with age. Under 6 and Under 7 play six a side, Under 8 and Under 9 play eight a side, Under 10 and Under 11 play eleven a side, and Under 12 plays the full thirteen a side. The minimum numbers to start a game are four at Under 6 and 7, and eight at Under 10 and 11 rising to eleven at Under 12. Where one team is short, the laws encourage the fuller team to lend players rather than forfeit.

How big is a junior rugby league field?

Under 6 and Under 7 play on 40 metres by 20 metres. Under 8 and Under 9 play on 68 metres by 30 metres. Under 10 and Under 11 play on 80 metres by 48 metres, and Under 12 plays on 100 metres by 68 metres, which is close to a full field. Clubs mark these smaller fields across a senior ground, which is why a single suburban oval can host four junior games at once on a Saturday morning.

What is the Safeplay Code in junior rugby league?

It is the national code of on-field conduct enforced across every match from 6 to 15 years. Its central provision is that tackles above the armpits are not permitted, which is a lower limit than the senior game. It also bans shoulder charges, lifting a ball carrier, crotch holds, ankle taps, tripping with the legs, slinging and swinging, dangerous flops on a player already on the ground, and aggressive palms to the head. It requires defenders to stop when a ball carrier surrenders in the tackle.

What is TackleReady?

TackleReady is the NRL's structured introduction to contact, delivered by accredited deliverers across six sessions and built around three skills, safe landing, making a tackle and running into a tackle. It is aimed at players moving from tag into the tackle format, and the junior laws recommend delivery over a minimum of ten weeks. Its purpose is to make sure children learn to be tackled as well as to tackle before a competitive match ever puts them in a contest.

Are junior rugby league results published?

Not in the youngest grades. The 6 to 12 laws classify these as development competitions. From Under 6 to Under 9 matches are not to be scored, no ladders are kept, there are no finals and no premierships are awarded. From Under 10 to Under 12 matches may be scored, but results are not to be published and there are still no ladders, finals or premierships. Leagues are also directed to equalise talent across teams where a club fields more than one side.

Are there scrums in junior rugby league?

No scrums are formed in any of the 6 to 12 year age groups. Where the international laws would produce a scrum, the non-offending team simply restarts with a play the ball, no closer than five metres from the touch line or goal line. Stripping or stealing the ball in a tackle is also outlawed across the whole 6 to 12 range. Scrums appear from 13 years, when players move onto the international laws with the Safeplay Code still applied to Under 15.

What is the one pass and two pass law?

It is a rule that stops the strongest child running every play. At Under 6 and Under 7 the one pass law means that if the dummy half runs and is tagged or tackled without a pass being made, the team hands over possession. From Under 8 the two pass law applies, so a minimum of two passes must be made before the ball carrier is tackled. Nominated players wear coloured vests at Under 8 and Under 9 and are exempt, and those vests must be rotated.

How long does a junior rugby league game go for?

From Under 6 to Under 9 the match is four quarters of eight minutes with a one minute break between quarters, extendable to three minutes at half time. From Under 10 to Under 12 it becomes two halves of twenty minutes. The laws also set minimum game time, so every player present must get at least two unbroken quarters in the younger grades, or one unbroken half from Under 10, rather than being left on the sideline.

Can a child play up an age group in rugby league?

The laws allow a player to move up a maximum of one age group, and only with parental approval, with age assessed as at 1 January. State governing bodies apply their own criteria where combined age competitions exist, and most leagues require an application and a check on the player's size and experience. Playing down an age group is generally not permitted. Anyone considering it should raise it with the club secretary and league early, because approvals are handled before the season starts.

What happens if a junior player has a head knock?

The player must be removed and cannot return to that game or training, and the incident is recorded on the Head Injury Recognition and Referral Form in MySideline. Every player removed with a suspected concussion must be assessed by a doctor within 72 hours. In the community game a player aged 18 or younger who is diagnosed with a concussion cannot be considered for selection until the 19th day, and only after symptoms have resolved and a doctor has completed the NRL clearance form.

Can girls play junior rugby league in Australia?

Yes. Girls play in the same mixed teams as boys in the youngest age groups, and most leagues then run girls-only tackle competitions as well as League Tag, which is a non-contact format played across a wide age range. The representative pathway includes girls-only competitions administered by the state bodies, including metropolitan and regional streams in New South Wales. The exact age at which mixed play ends varies between states and leagues, so check the local by-laws.

What does it cost to play junior rugby league?

Registration fees are set by the club and league rather than nationally, and they typically cover insurance, the league levy, a playing jersey or shorts and socks, and ground costs. Country clubs are often cheaper than city ones, and many clubs run family discounts and hardship arrangements. State government activity voucher schemes have come and gone over the past decade, so ask the club registrar what is currently available in your state before paying.