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Required Run Rate Calculator

The required run rate, shown as RRR and sometimes called the asking rate, is what the chasing side now has to score per over to win. Runs still needed divided by overs still left.

The score needed to win, which is one more than the first side made.
Required run rate7.20144 runs from 20 overs
Runs needed
144
Balls remaining
120
Current run rate
4.73

Required run rate = runs still needed ÷ overs remaining

Chasing 286 and sitting on 142 after 30 of 50 overs, a side needs 144 from 20 overs — a required rate of exactly 7.20, against a current rate of 4.73.

The target is one more than the first innings score

A side batting second has to pass the first innings total, not match it. Matching it is a tie. So a first innings of 285 sets a target of 286, and the calculator above expects the target rather than the score to beat.

Where the match has been shortened by rain the target is recalculated under Duckworth-Lewis-Stern rather than carried across directly, and the revised figure is the one to use here.

Why the asking rate rises so fast

Because the overs remaining shrink while the runs needed often do not. A side needing 60 from 10 overs is asking six an over. Score four in the next over and they need 56 from nine, which is 6.22. A single quiet over moves the rate more than a quiet over early on moves it, and the effect accelerates towards the end.

This is why a chase can look comfortable for 35 overs and become impossible in five, and why experienced sides talk about keeping the asking rate within reach rather than chasing a total.

What the rate does not tell you

Wickets in hand. Needing eight an over with nine wickets standing is a different proposition from needing eight an over with two. The required rate is indifferent to this and will tell you the same number in both cases.

It is also indifferent to who is batting, how many overs the best bowler has left, and whether the ball has started reversing. A rate is arithmetic, and the game is not.

Questions

Required run rate, answered

How do you calculate required run rate?

Subtract the current score from the target to get the runs still needed, then divide by the overs remaining. Chasing 286 on 142 after 30 of 50 overs means 144 runs from 20 overs, a required run rate of 7.20.

What does RRR mean in cricket?

RRR is the required run rate, the runs per over the chasing side still needs to win. It is shown alongside CRR, the current run rate, and the gap between the two is the quickest read on how a chase is going.

Is the target the same as the first innings score?

No, it is one run higher. A side batting second has to pass the first innings total to win, because matching it exactly results in a tie. A first innings of 285 therefore sets a target of 286.

How is the required run rate worked out after rain?

The target itself is recalculated under the Duckworth-Lewis-Stern method to account for the overs lost, and the required rate is then worked out from that revised target and the overs that remain.

Why does the required run rate go up after a dot ball?

Because the balls remaining fall while the runs needed stay the same. The effect grows as the innings shortens: with five overs left, one maiden over moves the asking rate far more than it would with thirty overs left.

What happens to the required run rate if overs are lost to rain?

The target itself is recalculated under Duckworth-Lewis-Stern rather than kept the same over fewer overs, so the asking rate is worked out from the revised target and the overs that remain. Simply dividing the original target by the shortened innings would be the old, discredited average run rate rule.

Is the required run rate the same as the asking rate?

Yes, they are two names for the same figure: the runs per over a chasing side still needs. Commentators use asking rate more often in speech and scoreboards print RRR. Both are the runs still needed divided by the overs still left.

What is a realistic required run rate to chase?

It depends far more on wickets and format than on the number itself. Eight an over with nine wickets standing in a T20 is routine; the same rate in an ODI with three wickets left is close to hopeless. The rate alone is indifferent to both, which is its main limitation.

How do you work out the runs needed from the last over?

Subtract the current score from the target. The required run rate becomes that figure directly, because one over remains. Needing 12 from the final over is a required rate of 12.00, and commentators switch from rate to a plain runs-per-ball count at that point because it is easier to follow.